Editing/Standardisation: kubor04
Formatting/Extras: APM
Original Translation: Blastron
Additional thanks goes out to mae and Legit-rikk. Join our discord
HP Auto-recovery: Gradually restores lost HP. Allows for recovery of injuries that would not heal naturally.}
{Poison Fang: Grants the Poison attribute to the user’s bite attack.}
{Poison Synthesis: Consumes MP to customize and purify poisons. The kinds of poison that may be synthesized are dependent on skill level. Available poisons: Weak Poison – LV 1}
{Spider Thread: A unique skill possessed only by spiders and spider-like organisms. Produces customizable silky threads. Attributes available to customize: adhesion, elasticity, resilience, texture, strength, and size.}
{Thread Control: Allows the user to freely manipulate thread.}
{Throw: When throwing something, increases the strength and accuracy of the throw.}
{Concentration: Increases the ability to concentrate.}
{Hit: Increases the user’s accuracy rate, in every circumstance.}
{Appraisal: Displays information about various things.}
{Detection: A composite skill that encompasses every perception skill in the system. Skills included: [Magic Power Perception], [Technique Perception], [Material Perception], [Presence Perception], [Danger Perception], [Motion Perception], [Heat Perception], [Reaction Perception], and [Space Perception].}
{Stealth: Conceals the user’s presence.}
{Night Vision: Provides a sense of sight even when no light sources exist.}
{Vision Expansion: Widens the band of frequencies that the user is capable of perceiving.}
{Poison Resistance: Increases the user’s defense against the Poison attribute.}
{Paralysis Resistance: Increases the user’s defense against the Paralysis attribute.}
{Petrification Resistance: Increases the user’s defense against the Petrification attribute.}
{Acid Resistance: Increases the user’s defense against the Acid attribute.}
{Rot Resistance: Increases the user’s defense against the Rot attribute.}
{Fear Resistance: Stifles feelings of terror.}
{Pain Nullification: Completely negates the restrictive effects of pain on the user’s mind and body.}
{Pain Mitigation: Lessens the sense of pain, while preserving the sense of danger pain would ordinarily provide.}
I appraise the remaining skills in one go. Generally, everything’s as I thought it was going to be, but there was a bit of new information in there as well.
The [Vision Expansion] skill, for instance, has finally been explained. This will let me see infrared and ultraviolet radiation… right? I can’t really see anything, though… Oh, I guess I only have one level in it, so it’s not going to do all that much. It’s also totally possible that there isn’t much infrared or ultraviolet radiation bouncing around inside a dungeon. Well, it hasn’t been bothering me so far, so I guess I don’t really care!
I also analyzed the various attributes in the resistance system, and, uh, found something kinda terrible. Most of the attributes are pretty much exactly what they say on the box, but… one of them doesn’t really quite match up.
{Rot Attribute: Encompasses the breakdown and collapse of matter, such as that associated with death.}
What the heck? Scary. I thought it was just a skill that made it okay for me to eat meat that was a little rotten, but this is a really weird attribute. My [Rot Resistance] went up when I ate one of those snail-bugs… do they have this attribute? Whoa. That… explains that terrible, unearthly taste. Ugh. Eating those things is absolutely the last resort.
The next thing that I got curious about was [Detection]. It’s way, way more high-power than I had originally thought. “Every perception skill in the system”? Shouldn’t I have had to spend more than just 100 points on that? Can I use them one at a time? Noooope. Man, seriously, I want to figure out what each one of these things does individually, but it looks like I have to activate everything simultaneously. My options are “on” and “off”, nothing for the individual skills. I really want to use [Presence Perception] and [Danger Perception], but when everything is activated simultaneously I can’t tell the bits of information I want from all the rest of the information that’s coming in.
There’s no way my tiny little brain can process all of that; if I try, a headache will be the least of my worries. On top of that, when I turned it on just to test it for a little while, the level went up again! Now it assaults me with even more useless information! Until I find a skill that makes my brain work better, I can’t use this at all. This skill is awesome because it’s so high-power… but it’s also basically impossible to use.
‘Twas caviar to the general, pearls cast before swine, [Detection] for a spider. Ugh.
Well, onto the last thing, the skills that have the highest chance of having their true potential unlocked through [Appraisal]: my three magic skills. The skills that I’ve had to leave aside all this time because I had no idea how to use them. The skills that would be infinitely more useful if I knew how they worked. If I knew that, I’d be able to truly call myself a magician. Yeah! d, if you would?!
{Heresy Magic: Magic that directly affects the soul. The spells that may be cast are dependent on skill level. Available spells: Discomfort – LV 1, Phantom Pain – LV 2}
{Shadow Magic: A low-rank Darkness magic that manipulates shadows. The spells that may be cast are dependent on skill level. Available spells: Dark Shadow – LV 1}
{Poison Magic: Magic that manipulates poison. The spells that may be cast are dependent on skill level. Available spells: Poison Touch – LV 1}
Oh? Ohh? Hmm… Questionable. Well, don’t get me wrong, compared to when I knew absolutely nothing this is a night-and-day difference… but I still have no idea how to use it. [Heresy Magic]… these are mind-affecting spells, right? [Shadow Magic] and [Poison Magic]… well, they’re pretty obvious. Some of these even look like they might be useful even at level one! They might be useful… but how the heck do I activate them? Should I just try doing it like I did with [Appraisal], just kinda chanting the name to myself.
Right. Now then… [Discomfort]!
…
Nothing happened. Ah, well, maybe it was a misfire because I didn’t aim it at a target. Let’s try a different spell. [Dark Shadow]!
…
Nothing there either. [Poison Touch]!
…
Nothing’s happening! My mana isn’t even being drained. Forget misfiring or targeting errors, I don’t think I’m even firing anything to begin with. Seriouslyyyyyy. I got my hopes up a little, but I guess it was useless after all. Ah, wait up a bit? Maybe if I try appraising “magic” by itself, it’ll give me a little hint…?
{Magic: A phenomenon where a user may channel Magical Power through a skill, producing an effect.}
Yeeep, no good after all. Uuughhh, I still can’t use any magic!! Well, shit. My magical-girl debut as “Mahou Shoujo Magical Kumoko” is still a long way away, isn’t it. Fuck.